documentation :: übersetzen – vertimas
Have a look at the trailer of the piece for dancer, sound and projection übersetzen – vertimas:
Sound optimized for headphone playback
technical details
The dancer is captured by a Kinect1 Sensor, originally developed for Microsoft’s XBox 360.
This sensor device provides a depth videostream which is used in two ways.
With the help of OpenNI2 framework and NITE by primesense, which are integrated into Pure Data through my external pix_openni3, a Skeleton representation of the dancer with 15 joints is available for measuring movements.
These movements are translated into sounds.
For the projection on the dancer’s body the region where the dancer moves is extracted through thresholding using OpenGL shader on the GPU. The resulting mask is filled with color (or various visual content) and projected back using Extended View Toolkit4 by Marian Weger and Peter Venus.
All software is developed using Pure Data5 and Gem on a Linux operating system. As well as custom developed externals and OpenGL shader.
Thanks for projection technology support to Marian Weger!!
Check out his performance: Monster
Microsoft Kinectwww.xbox.com/kinect ↩︎
OpenNI Framework and Nitewww.openni.org ↩︎

